ACTIVITY 03

BOUNTY CONTRACTS

COMBAT — CONTRACTS

Take your combat ship into hostile territory. Hunt pirates, clear outposts, eliminate high-value targets. Daily and weekly contracts — credits and reputation for those skilled enough to collect.

Dead or Alive

Bounty hunting is the combat-focused money maker. Pick up contracts from bounty boards at stations, track your targets, engage and eliminate. The harder the target, the better the pay.

Contracts come from different factions: Drift Union (pirate cleanup), Nexus Corp (corporate hits), Independent (anything goes). Your reputation with each faction unlocks higher-tier contracts.

Mix of ship combat (dogfights in asteroid fields, station assaults) and on-foot combat (boarding actions, outpost clearing). Your combat class abilities work in both.

Pick Your Hunt

ELIMINATION

Kill a specific target. Can be a pirate captain, a rogue AI, a corp defector. Track them, find them, end them. Solo-friendly.

OUTPOST CLEAR

A hostile outpost needs cleaning. Multiple waves of enemies, final boss. Group-friendly. Larger payout, shared between party.

PATROL DUTY

Fly a designated route and engage any hostiles you encounter. Steady income, lower risk. Good for leveling reputation.

HIGH-VALUE TARGET (HVT)

Weekly bounties. Named bosses with unique mechanics. High difficulty, unique loot drops, massive credit payout. The elite contracts.

Choose Your Allies

Every completed contract increases your reputation with the issuing faction. Higher reputation unlocks better contracts, exclusive gear vendors, faction ships and special story missions. But reputation is a balance — getting close to Nexus Corp might burn your standing with the Drift Union. Choose your allies carefully, or play all sides if you're clever enough.

Climb the Ranks

TIER 1 — ROOKIE

Basic elimination and patrol contracts. Low pay, low risk. Everyone starts here.

TIER 2 — HUNTER

Outpost clears unlock. Better targets, better pay. Access to faction weapon vendors.

TIER 3 — VETERAN

HVT contracts unlock. Named bosses, unique drops. Access to faction ship vendors.

TIER 4 — LEGEND

Elite contracts. The hardest targets in the system. Exclusive cosmetics, titles and legendary gear. Weekly lockouts on top-tier bounties.

Where the Contracts Lead

ERIDAN BELT

Pirate-infested asteroid field. Dogfights between rocks, ambush tactics. Watch your flanks. Medium difficulty.

PIRATE STRONGHOLD

Captain Drask's base. Multi-phase assault — breach outer defenses, dock, fight through corridors, face the boss. Hard difficulty.

OUTER DEBRIS

Lawless zone at system edge. Anything goes. Multiple hostile factions, unpredictable encounters. The wild west of Eridan. Very hard.

Contracts That Keep You Coming Back

DAILY CONTRACTS

3 available per day, refresh at reset. Quick missions (15-30min). Steady income and reputation. Can be done solo. Rewards: Credits + Rep + chance at gear.

WEEKLY BOUNTIES

1 HVT per week. Major mission (45-60min). Group recommended. Unique boss with mechanics. Rewards: Large credit payout + guaranteed rare drop + major rep boost. Weekly lockout prevents farming.